DEMO / FIELD GUIDE

Demo field guide

Meet the combat loop before you enter your first run.

Pulse Rifle / Focused fire

01 / PICK YOUR STARTING WEAPON

The demo offers one playable core and six starting weapons. Choose a weapon that interests you, observe how it attacks, and adjust your loadout in the shops between waves.

02 / MOVE, DON'T PULL THE TRIGGER

Weapons attack automatically. Your job is to dodge the swarm, decide where to move, and gather materials. On your first run, take a moment to observe attack range and how enemies approach.

03 / USE THE BETWEEN-WAVE SHOPS

Buy, merge, and upgrade weapons between combat waves. Each purchase is part of your build: strengthen the weapons you have, or add a different option.

04 / FACE WAVE SEVEN

The demo features seven waves at the starting difficulty, ending with an elite encounter. This is the demo's slice of the game, not the full game's complete run.

05 / SHARE YOUR EXPERIENCE

Tell us about your starting weapon, purchases, and difficult moments in the Steam discussions. For technical issues, include your operating system, interface language, wave number, and reproduction steps.

The demo uses a separate local save. Progress transfer to the full game is not promised.

YOUR NEXT RUN STARTS HERE.

READY FOR THE ARENA?

Play the demo for free. Like the run? Wishlist the full game.